eternal return codes 2022

If your test subject has 200 Skill Amplification, then the skill would do 100 additional damage. Upon entering a new area, aside from the Research Center, Silvia's attack speed and Skill Amplification are increased by 0.4%. ago. It amplified not only base skill damage but all of it factors, which caused a few issues. (Before: Showed if they are Active, Transferring, Transfer Complete, Disabled). Adjusted drop rates for Axe weapons (Santa Muerte & Scythe will no longer drop as much). Stream DLC and Twitch Drops are getting their own separate icons. Meteorites will also not drop in the area anymore. If you want to save more at Eternal, the following tips may help you. Play Eternal Return on your favorite platforms! enhance your experience. Accounts that are permanently banned, under level 20, or too new (less than 24 hours since creation) will be unavailable to partake. The Pack will then be 11,900 NP (nearly 50% Off). Well also improve post-cast delay so that you have better control over skills. Other boxes have also been adjusted or deleted. Back to the shopping cart page, and select your delivery location to estimate the shipping cost. Materials will now calculate items in your inventory better when tracking saved plans. Keep up with Eternal Return on their Twitter, Instagram, and Facebook pages. *If you already own the item included in this Season Pack, you will receive a refund price of the character (A-Coin) and Skin (NP). Get ready for him to go turbo with his new skills. Upon entering the escape dock in any team mode, all allies (including eliminated ones) will be revived inside the escape dock. but is heralded as a chivalrous robber as she shares the wealth with the less fortunate. All content is subject to change upon actual update. COPYRIGHT 2022 NIMBLE NEURON CORPORATION. The Phantom Thief is headed to Lumia, so keep an eye on your stuff! Eternal Return 2-Character + 2-Skin Bundle Key Giveaway. There are no more keys left in this giveaway! (Melee), Skill Amplification per level 1% (REMOVED), Recipe Change : Phoenix Gloves + Glacial Ice Leather Gloves + Glacial Ice, Recipe Change : Forged Destiny + Buddha Sarira Forged Destiny + Glass Pieces, Recipe Change : Autographed Baseball + Fire Trap Autographed Baseball + True Samadhi Fire, Skill Amplification per level 3% (REMOVED), Skill Amplification per level 2% (REMOVED), Recipe Change : Power Crossbow + RDX Long Crossbow + Moonstone, Basic Attack Amplification per level 1.7% (REMOVED), Recipe Change : FN57 + Feather Duster FN57 + Ash, Recipe Change : Army Knife + Force Core Army Knife + Mithril, Recipe Change : True Samadhi Fire + Shamshir True Samadhi Fire + Bastard Sword, Skill Amplification per level 1.5% (REMOVED), Recipe Change : Bleeder + Nunchaku Nunchaku + Force Core, Out of Combat Movement Speed 0.17 (REMOVED). Eternal Return - Season 9: Class of '23 on Twitter This is a great chance you should grab right now. Additionally, because every skill also scaled with Attack Power, skill-based test subjects would still need items with it. New Test Subject - Laura The Rootkit will allow you to hyperloop to the escape dock. - ETERNAL RETURN BLACK SURVIVAL 3,267 views Oct 20, 2021 Pro Gameplays Eternal Return 5.42K subscribers 54 Dislike Share Here is the. You can click the X button on the Remote Drone UI to stop showing the item(s). ER Pass hub (300 NP in total!). With the Skill Amplification System Revamp for Season 7, Skill Amplification has been changed to now only act as another stat that skills can scale off of at a ratio. ER Pass missions will no longer be displayed as 0/0 in certain situations. google! i was late to the stream and i thought somebody would post them. Active Items If two teams have entered the Abandoned Dock (denoted by the question marks) question mark area, theyll have to fight for the privilege to use the submarine! With the Skill Amplification Rework, how Skill Amplification(%) effectively works has changed. We are rounding out the Saved Plans changes with the 2nd part of the rework. Unlock Champion Jan by just logging in to Eternal Return! A successful escape will guarantee 0 LP loss, while having a chance to gain LP depending on placement and kill(s). Join. Take a look at your shopping cart and discover suitable discounts and deals for it. 4. And lets not forget about the Skill Amplificationrevamp! (P) in her tooltips. Imported saved plans will now properly be displayed as 3 per weapon rather than 3 per character. Among 18 test subjects - either as a solo or with a team, be the last one to survive. Eternal Return's new mode is finally here! ago. Read More. It will expire after 7 days of acquisition. The Crafting Menu and Containers will not emphasize un-equipable items. And finally, were adding new functions and thus expanding our current Saved Plan system so that its more easy to use, especially for beginners. Updated April 30. See for yourselves at the Lumia Island Secret Store! Subscribe to the Eternal Return Newsletter and receive up to 3 additional rewards! read image description. Follow the best twitter account to ever exist, get some rewards! Get your ER Upgrade at a discount! Upcoming Changes to Season 4 - Coupon Code for Np! - Eternal Return Weapon Mastery Diversity Time is limited. While casting time (pre-delay) refers to the animation that starts with the cast, post cast delay (post-delay) refers to the short pause after a command but before another input. News :: Eternal Return Enjoy Eternal Return with variety of rewards! New ER Coupon Code for 300 EVENT NP (forevERalone) Skill damage calculation will now be done in a more intuitive and simpler way. We've got even more stuff coming in Season 3, so let's take a look at the stuff that was added in Season 2 and a look towards the future in Season 3! links within this website. Go to Game Settings > Support > Coupon. (Ranged) Gain a shield with HP equal to 15% of your max HP. Keep your eye on patch notes, posts, and the ER pass page. These changes should allow for smoother gameplay. Look for Eternal Promo Codes & Coupons on HotDeals, the best shopping assistant to save money. Items in inventory will also be further emphasized. Eternal Return - Facebook All season rewards, including Cadet Luke, will be distributed based on your final Season 6 rank. With Season 7 coming, 5 new core Augments along with 2 new sub Augments are being added to hopefully create more diverse playstyles or cool strategies. Eternal Return 2-Character + 2-Skin Bundle Key Giveaway In celebration of a new 4v4 mode, Cobalt Protocol, Eternal Return is giving away a 2-Character + 2-Skin Bundle for its players. The Skill Amplification System Revamp is a massive change that will affect most character skills, items, weapon skills, and Augments. Your main objective is to gather points and bring the opponent team's score to 0. Consumables of the same rarity will be consumed in inventory order. Is there a code for the nicky skin? Copyright Kakao Games Europe B.V. & Nimble Neuron Corp. All Rights Reserved. A phantom thief? April's Attendance Hunt | Eternal Return SurviveTaking place on the deserted Lumia Island, the shady organization known as AGLAIA is conducting experiments on living human beings in search to perfect a new race of extraordinary humans. Complete various missions and Collect ER Points! Transfer Consoles will now only show up if they are Active/Disabled on the minimap. cafe4000 cafe5000 cafe6000 cafe7000 cafe8000 cafe9000 cafe10000 What exactly are Eternal Saga coupon codes? He focuses on auto-attacks but can also be played as a burst mage. Fight. Is something showing up on your EMF meter? The following items are included in the Season pack: Items will be added automatically to your account at the time of release. - Jan given as a reward cannot be refunded for duplication. Damage 20/50/80(+Attack Power 55%) 20/50/80(+Attack Power 55%)(Skill Amplification 10%), Damage 60/95/130/165/200(+Attack Power 50%) 80/120/160/200/240(+Attack Power 60%)(Skill Amplification 10%), Damage 30/45/60/75/90(+Attack Power 40%) 70/110/150/190/230(+Attack Power 40%)(Skill Amplification 10%), Enhanced Damage 40/80/120/160/200(+Attack Power 60%) 90/130/170/210/250(+Attack Power 60%)(Skill Amplification 15%), Damage 100/175/250(+Attack Power 60%) 200/325/450(+Attack Power 55%)(Skill Amplification 15%), Damage 50/90/130/170/210(+Attack Power 60%) 50/90/130/170/210(+Attack Power 80%)(+Skill Amplification 70%), 10/20/20/30/30(+Attack Power 30%)(+Defense 10%)(+Skill Amplification13%) 10/20/30/40/50(+Attack Power 35%)(+Defense 10%)(+Skill Amplification 25%), Damage 60/115/170/225/280(+Attack Power 40%) 60/115/170/225/280(+Attack Power 55%)(+Skill Amplification 70%), Damage 200/300/400(+Attack Power 150%) 200/300/400(+Attack Power 150%)(+Skill Amplification 140%), Damage 15/30/45/60/75(+Attack Power 15%) 15/30/45/60/75(+Attack Power 10%)(+Skill Amplification 10%), Laser Damage 24/48/72/96/120(+Attack Power 25%)(+Skill Amplification20%) 24/48/72/96/120(+Attack Power 25%)(+Skill Amplification 35%), Sentry Gun Laser Damage 24/48/72/96/120(+Attack Power 45%)(+Skill Amplification20%) 24/48/72/96/120(+Attack Power 25%)(+Skill Amplification 45%), Damage 4/7/10/13/16(+Attack Power 5%) 4/7/10/13/16(+Attack Power 5%)(+Skill Amplification 10%), Recast Damage 60/80/100/120/140(+Attack Power 36%) 60/80/100/120/140(+Attack Power 32%)(+Skill Amplification 48%), Sentry Gun Explosion Damage 60/80/100(+Attack Power 40%) 60/80/100(+Attack Power 25%)(+Skill Amplification 40%), Teleport Damage 40/60/80(+Attack Power 60%) 40/60/80(+Attack Power 30%)(+Skill Amplification 45%), Damage 70/110/150/190/230(+Attack Power 60%) 70/110/150/190/230(+Attack Power 75%)(+Skill Amplification 40%), Rooted Target Damage 100/145/190/235/280(+Attack Power 60%) 100/145/190/235/280(+Attack Power 75%)(+Skill Amplification 40%), Damage 20/40/60/80/100(+Attack Power 10%) 20/40/60/80/100(+Attack Power 10%)(+Skill Amplification 30%), Damage 100/150/200(+Attack Power 70%) 100/150/200(+Attack Power 70%)(+Skill Amplification 100%), Spread Damage 75/120/160(+Attack Power 30%) 80/120/160(+Attack Power 30%)(+Skill Amplification 45%), Bloodletting(P) 30/60/90(+Attack Power 20%) 30/60/90(+Attack Power 10%)(+Skill Amplification 30%), 1st Hit Damage 40/75/110/145/180(+Attack Power 35%) 40/85/130/175/220(+Attack Power 15%)(+Skill Amplification 45%), 2nd Hit Damage 10/35/60/85/110(+Attack Power 35%) 10/40/70/100/130(+Attack Power 15%)(+Skill Amplification 45%), Exit Damage when cast with 50% or more Blood (REMOVED), Min Damage 30/60/90/120/150(+Attack Power 55%) 30/60/90/120/150(+Attack Power 30%)(+Skill Amplification 60%), Max Damage 60/120/180/240/300(+Attack Power 110%) 60/120/180/240/300(+Attack Power 60%)(+Skill Amplification 120%), Damage 50/100/150(+Attack Power 50%) 50/100/150(+Attack Power 30%)(+Skill Amplification 60%), Explosion Min Damage 50/100/150(+Attack Power 60%) 50/100/150(+Attack Power 30%)(+Skill Amplification 60%), Explosion Max Damage 100/200/300(+Attack Power 120%) 100/200/300(+Attack Power 60%)(+Skill Amplification 120%), HP Recovery per enemy hit by explosion:100/150/200(+Attack Power 100%) 100/150/200(+Attack Power 20%)(+Skill Amplification 50%), Damage (+Skill Amplification 50/100%) (+Skill Amplification 20/40%), Q Cooldown Reduction on Enemy Hit 30/50% 20/30%, Damage 12/24/36/48/60(+Attack Power 18%)(+Skill Amplification 15%) 16/32/48/64/80(+Attack Power 10%)(+Skill Amplification 20%), Cooldown 11/10.5/10/9.5/9s 11/10/9/8/7s, Damage 30/45/60/75/90(+Attack Power 30%) 30/45/60/75/90(+Attack Power 15%)(+Skill Amplification 30%), Knockback Bomb Damage 30/45/60/75/90(+Attack Power 15%) 30/45/60/75/90(+Attack Power 15%)(+Skill Amplification 30%), Damage 16/32/48/64/80(+Attack Power 22%)(+Skill Amplification 15%) 17/34/51/68/85(+Attack Power 10%)(+Skill Amplification 25%), 5 Stack Bomb Explosion Range 4m 3m (Same Range with 1~4 Stack), Damage 70/110/150/190/230(+Attack Power 50%) 60/105/150/195/240(+Attack Power 40%)(+Skill Amplification 40%), Damage 10/55/100/145/190(+Attack Power 60%) 40/80/120/160/200(+Attack Power 55%)(+Skill Amplification 60%), Damage 70/100/130/160/180(+Attack Power 60%) 60/95/130/165/200(+Attack Power 60%)(+Skill Amplification 55%), Damage 30/50/70(+Attack Power 45%)(+0.5Juggernaut Chef Stacks) 30/50/70(+Attack Power 45%)(+0.5 Juggernaut Chef Stacks)(+Skill Amplification 25%), Damage 20/45/70(+Attack Power 15%)(+Skill Amplification8%) 20/45/70(+Attack Power 15%)(+Skill Amplification 20%), Damage 30/65/100/135/170(+Attack Power 45%) 30/75/120/165/210(+Attack Power 35%)(+Skill Amplification 40%), Damage 30/60/90/120/150(+Attack Power 20%)(+Skill Amplification15%) 20/55/90/125/160(+Attack Power 15%)(+Skill Amplification 55%), Damage 35/75/115/155/195(+Attack Power 30%) 35/75/115/155/195(+Attack Power 20%)(+Skill Amplification 35%), Damage 50/150/250(+Attack Power 30%) 50/150/250(+Attack Power 40%)(+Skill Amplification 30%), Dagger Throw Damage 25/60/95(+Attack Power 30%) 25/60/95(+Attack Power 20%)(+Skill Amplification 20%), Damage 20/40/60(+Attack Power 70%)(+Skill Amplification 45%) 30/60/90(+Attack Power 30%)(+Skill Amplification 30%), AOE Damage 10/20/30(+Attack Power 20%)(+Skill Amplification 22.5%) 15/30/45(+Attack Power 15%)(+Skill Amplification 15%), Damage 40/75/110/145/180(+Attack Power 40%) 50/95/140/185/230(+Attack Power 20%)(+Skill Amplification 40%), Bookmark Damage 20/40/60/80/100(+Attack Power 60%) 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification 70%), Damage 25/50/75/110/135(+Attack Power 40%) 35/60/85/110/135(+Attack Power 20%)(+Skill Amplification 20%), Shield 100/130/160/190/220(+Attack Power 20%) 100/130/160/190/220(+Attack Power 10%)(+Skill Amplification 15%), Damage 90/120/150/180/210(+Attack Power 40%) 90/120/150/180/210(+Attack Power 20%)(+Skill Amplification 40%), Bookmarked or Stunned Target Damage 120/160/200/240/280(+Attack Power 60%) 120/160/200/240/280(+Attack Power 30%)(+Skill Amplification 60%), Damage 100/140/180(+Attack Power 40%) 140/185/230(+Attack Power 20%)(+Skill Amplification 60%), Bookmark Damage 40/70/100(+Attack Power 60%) 40/70/100(+Attack Power 30%)(+Skill Amplification 70%), Damage 50/100/150(+Attack Power 30%) 50/100/150(+Attack Power 15%)(+Skill Amplification 20%), Shield 110/220/330(+Attack Power 20%) 110/220/330(+Attack Power 10%)(+Skill Amplification 20%), Damage 100/160/220(+Attack Power 40%) 100/160/220(+Attack Power 20%)(+Skill Amplification 45%), Bookmarked or Stunned Target Damage 150/240/330(+Attack Power 60%) 150/240/330(+Attack Power 30%)(+Skill Amplification 70%), Enhanced Basic Attack Damage 18(+Attack Power 20%)(+Level*8) 18(+Attack Power 15%)(+Skill Amplification 8%)(+Level*8), Skill Amplification Increase per HP lost 2/4/6 ~ 8/16/24% Skill Amplification 2/4/6 ~ 8/16/24, 1st Hit Damage 20/40/60/80/100(+Attack Power 30%) 20/40/60/80/100(+Attack Power 15%)(+Skill Amplification 35%), 2nd Hit Damage 40/65/90/115/140(+Attack Power 40%)(+Skill Amplification40%) 40/65/90/115/140(+Attack Power 20%)(+Skill Amplification 55%), Damage 30/60/90/120/150(+Attack Power 50%) 30/60/90/120/150(+Attack Power 30%)(+Skill Amplification 40%), Damage 40/75/110/145/180(+Attack Power 50%) 40/75/110/145/180(+Attack Power 30%)(+Skill Amplification 80%), Shield 75/125/175/225/275(+Attack Power 30%)(+Skill Amplification 20%) 70/120/170/220/270(+Attack Power 10%)(+Skill Amplification 20%), Damage 100/200/300(+Attack Power 100%) 100/200/300(+Attack Power 60%)(+Skill Amplification 100%). A phantom thief? Get savvy savings with Get More Discount with Eternal Return Coupon Codes from Eternal. Patch Note Fixes. Be the last survivor on Lumia Island! ago. Please check the character, items, and Augments tabs to see how things have changed for the new Skill Amplification System. The Tree of Life in Hotel had a lot of issues with combat due to it being too near an Acceleration Influx Perimeter. Not only does the new system solve existing problems, its also already a common mechanic existing in other games across multiple genres so itll be more intuitive. ), Damage : Attack Power 100% Attack Power 100%(+Skill Amplification 20%), Damage : 150(+Attack Power 50%) ~ 300(+Attack Power 150%) 100(+Attack Power 50%)(+Skill Amplification 15%)~200(+Attack Power 150%)(+Skill Amplification 45%), Damage : 300(+Attack Power 50%) ~ 600(+Attack Power 150%) 250(+Attack Power 50%)(+Skill Amplification 15%)~500(+Attack Power 150%)(+Skill Amplification 45%), Damage : Attack Power 175% (+Attack Power 175%)(+Skill Amplification 70%), Damage : Attack Power 225% (+Attack Power 225%)(+Skill Amplification 70%), 1st Hit Damage : Attack Power 75% (+Attack Power 75%)(+Skill Amplification 20%), 2nd Hit Damage : Attack Power 75% (+Attack Power 75%)(+Skill Amplification 20%), 1st Hit Damage : Attack Power 125% (+Attack Power 125%)(+Skill Amplification 30%), 2nd Hit Damage : Attack Power 125% (+Attack Power 125%)(+Skill Amplification 30%), Damage : 65(+Attack Power 30%) 65(+Attack Power 30%)(+Skill Amplification 25%), Damage : 120(+Attack Power 30%) 120(+Attack Power 30%)(+Skill Amplification 30%), Damage : 150(+Attack Power 100%) 150(+Attack Power 100%)(+Skill Amplification 30%), Damage : 300(+Attack Power 100%) 300(+Attack Power 100%)(+Skill Amplification 40%), Damage : 125(+Attack Power 30%)(+Defense 45%) 200(+Attack Power 30%)(+Skill Amplification 50%), Damage : 250(+Attack Power 60%)(+Defense 90%) 375(+Attack Power 60%)(+Skill Amplification 50%), Damage : 125(+Attack Power 60%) 125(+Attack Power 60%)(+Skill Amplification 20%), Center Damage : 250(+Attack Power 120%) 250(+Attack Power 120%)(+Skill Amplification 35%), Damage : 200(+Attack Power 100%) 200(+Attack Power 100%)(+Skill Amplification 20%), Center Damage : 400(+Attack Power 200%) 400(+Attack Power 200%)(+Skill Amplification 35%), 1st Hit Damage : Attack Power 50% (+Attack Power 50%)(+Skill Amplification 30%), 2nd Hit Damage : Attack Power 50% (+Attack Power 50%)(+Skill Amplification 30%), 1st Hit Damage : Attack Power 100% (+Attack Power 100%)(+Skill Amplification 30%), 2nd Hit Damage : Attack Power 100% (+Attack Power 100%)(+Skill Amplification 30%), Damage : 100(+Attack Power 30%) 100(+Attack Power 30%)(+Skill Amplification 20%), Damage : 150(+Attack Power 30%) 150(+Attack Power 30%)(+Skill Amplification 20%), Crippling Shot Damage : Attack Power 200% (+Attack Power 200%)(+Skill Amplification 30%), Dead to Rights Damage : Attack Power 225% (+Attack Power 225%)(+Skill Amplification 40%), Crippling Shot Damage : Attack Power 240% (+Attack Power 240%)(+Skill Amplification 35%), Dead to Rights Damage : Attack Power 350% (+Attack Power 350%)(+Skill Amplification 45%), Damage : (+Attack Power 125%)(+Targets Max HP 7%) (+Attack Power 125%)(+Skill Amplification 45%)(+Targets Max HP 7%), Damage : (+Attack Power 175%)(+Targets Max HP 7%) (+Attack Power 175%)(+Skill Amplification 45%)(+Targets Max HP 7%), Damage : Attack Power 100% Attack Power 100%(+Skill Amplification 25%), Damage : Attack Power 60%*(1.7 +Critical Strike Damage Increase) (+Attack Power 100%)(+Skill Amplification 25%), Damage : Attack Power 90%*(1.7 +Critical Strike Damage Increase) (+Attack Power 130%)(+Skill Amplification 35%), Damage Increase based Critical Strike Damage Removed, 1st cast Damage : Attack Power 25%*6 (+Attack Power 25%)(+Skill Amplification 5%)*6, 2st cast Damage : Attack Power 125% (+Attack Power 125%)(+Skill Amplification 50%), 1st cast Damage : Attack Power 40%*6 (+Attack Power 40%)(+Skill Amplification 6%)*6, 2st cast Damage : Attack Power 225% (+Attack Power 225%)(+Skill Amplification 60%), Damage : Attack Power 100% (+Attack Power 100%)(+Skill Amplification 35%), Damage : Attack Power 180% (+Attack Power 180%)(+Skill Amplification 45%), Damage : 80(+Attack Power 50%) 80(+Attack Power 50%)(+Skill Amplification 30%), Damage : 160(+Attack Power 100%) 160(+Attack Power 100%)(+Skill Amplification 40%), Damage : 40(+Attack Power 50%) 40(+Attack Power 50%)(+Skill Amplification 15%), Damage : 75(+Attack Power 50%) 75(+Attack Power 50%)(+Skill Amplification 20%), Weapon Mastery Skill Amplification Rework. In order to redeem a code, you'll need to launch Eternal Return, go to Game Settings, then Support, then Coupon. Check your mailbox to receive the A-Coin and NP. Right now, you can get started. This will also be used as the base attack speed if the characters attack speed is lower than 0.625. ALL RIGHTS RESERVED. Pressing P on the Keyboard (currently the shortcut for list of Saved Plans, will become the Preset shortcut post-change) will show the list of presets and allow for an easy swap. Smooth Walker Mode increases the attack range of your next basic attack by 1. Survive with your crew! Eternal Return is a unique MOBA/Battle Royale/Survival mix that combines strategy, mechanics, and cool characters. She's got an eye for only the most expensive things. On top of that, were diversifying augments by adding 7 new Augments. (Max 30 stacks), (Melee) At max stacks, your next Basic Attack consumes this Augment's stacks to slow the enemy by 50% for 2 seconds and deal (Level*15) additional skill damage. Steam Community :: Eternal Return Estelle:Blocking Leons Surfs Up (R) with Hazard Shield (E) will no longer cause the wave to deal damage twice. Game includes in-game purchases. Casting a movement skill consumes a stack and gives the caster the Smooth Walker buff. Don't forget to redeem! Boars will have a new ability: Credits are now shown in teammate portraits (and also can be pinged!). Patch Notes 7 months ago PATCH NOTES 0.64.0 - August 3RD, 2022 (Edited) Servers will go down for an estimated time of 4 hours on August 3 at 7PM (PT) to update Patch 0.64.0. This pack will only be available for ONE MONTH and will be 70% off! Visit Eternal official website, and check the banners and sale section. Well, now you can say screw the establishment! and simply walk out without losing any points. Eternal Evolution codes (May 2023) - ggrecon.com The existing Recommended menu will be changed to Special Materials. These codes can be redeemed for items that can help you survive and thrive in the game. Use the boars to your advantage with the new Pork Chop. Augments are a core mechanic in Eternal Return, but sometimes it feels like the options are limited. Come to eternal.gg social media page, and you may get the Eternal Return Coupon Codes info. With coupon codes, customers can get discounts on their purchases, such as free shipping or a percentage off their total purchase. Damage 30/65/100/135/170(+Attack Power 40%) 30/65/100/135/170, Heal 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification20%) 20/40/60/80/100, Damage 60/90/120/150/180(+Attack Power 50%)(+Skill Amplification 40%) , 40/60/80/100/120(+Attack Power 30%) 40/60/80/100/120, 70/110/150/190/230(+Attack Power 60%) 70/110/150/190/230, Damage 80/100/120/140/160(+Attack Power 60%)~176/220/264/308/352(+Attack Power 110%) 80/100/120/140/160, Damage 25/50/75/100/125(+Attack Power 60%) 25/50/75/100/125, Attack Power 0.1/0.35/0.6 Increase per 1% of Attack Speed , Pawn Damage 20/45/70/95/120(+Attack Power 65%) 20/45/70/95/120, Queen Damage 30/60/90/120/150(+Attack Power 80%) 30/60/90/120/150, Damage 30/75/120/165/210(+Attack Power 30%) 30/75/120/165/210, Damage 65/110/155/200/245(+Attack Power 40%) 65/110/155/200/245, Damage 125/250/375(+Attack Power 50%) 125/250/375, Damage 5/10/15(+Attack Power 25%)(+Skill Amplification 10%) , Damage 15/22/29/36/43/(+Attack Power 10/15/20/25/30%) , Movement Speed Increase after Stargazing 3/7/11% , Damage 40/60/80/100/120(+Attack Power 45%) , Damage 50/75/100/125/150(+Attack Power 70%) 50/75/100/125/150, Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120, Fall Damage 40/60/80/100/120(+Attack Power 35%) 40/60/80/100/120, Moon Conjunct 2nd Triangle Damage (50/75/100/125% of original damage), Star Conjunct HP Recovery 38/62/86/110(+Skill Amplification 60%) , Basic Attack Damage (+Attack Power 35/35/40%) , Per Weapon Mastery Level Basic Attack Amplification 1.8% , Double Shot(Q) Damage 35/90/145/200/255(+Attack Power 20%) , Steady Shot(W) Damage 20/40/60/80/100(+Attack Power 35/40/45/50/55%) 20/40/60/80/100, Min Damage 150/225/300(+Attack Power 50%) 150/225/300, Max Damage 300/450/600(+Attack Power 100%) 300/450/600, Per Weapon Mastery Level: Basic Attack Amplification 1.8% , Damage per Stack 10/14/18/22/26(+Attack Power 17%) 10/14/18/22/26, Damage 13/26/39/52/65(+Attack Power 35%)(+Skill Amplification25%) 13/26/39/52/65, Damage 150/200/250(+Attack Power 40%) Damage 150/200/250, Damage 30/55/80/105/130(+Attack Power 30%) 30/55/80/105/130, Blowback(Ranged E) Damage 60/90/120/150/180(+Attack Power 40%) 60/90/120/150/180, Initial Damage 60/90/120(+Attack Power 40%) 60/90/120, Initial Center Damage 100/125/150(+Attack Power 50%) 100/125/150, Pulse Damage 40/60/80(+Attack Power 30%) 40/60/80(+Attack Power 30%), Center Pulse Damage 60/80/100(+Attack Power 40%) 60/80/100(+Attack Power 40%), 1st Hit Damage 60/80/100/120/140(+Attack Power 30%) 60/80/100/120/140, 2nd Hit Damage 65/95/125/155/185(+Attack Power 45%) 65/95/125/155/185, Damage 80/110/140/170/200(+Attack Power 40%) 80/110/140/170/200(+Attack Power 40%), Enhanced Damage 110/145/180/215/250(+Attack Power 60%) 110/145/180/215/250(+Attack Power 60%), Extra Basic Attack Damage after cast: 20/30/40/50/60(+Attack Power 35%) 20/30/40/50/60(+Attack Power 35%), Damage 60/90/120(+Attack Power 50%) 60/90/120, Lightning Strike(Q) Damage 25/50/75/100/125(+Attack Power 55%) 25/50/75/100/125, Volt Cannon(Overcharge Q) Damage 30/65/100/135/170(+Attack Power 65%) 30/65/100/135/170, Damage 25/35/45/55/65(+Attack Power 40%) 25/35/45/55/65, Max Charge Damage 50/70/90/110/130(+Attack Power 80%) 50/70/90/110/130, Sparkring Damage 30/75/120/165/210(+Attack Power 20%) 30/75/120/165/210, Backstep(E) Damage 15/30/45/60/75(+Attack Power 20%) 15/30/45/60/75, Bolt Rush(E2) Damage 55/85/115/145/175(+Attack Power 45%) 55/85/115/145/175, 1st Hit Damage 40/70/100(+Attack Power 35%) 40/70/100, 1st Hit Center Damage 80/140/200(+Attack Power 70%) 80/140/200, 2nd Hit Damage 80/120/160(+Attack Power 50%) 80/120/160, Additional Heal for recovering downed allies: 5%/10%/15%(+Skill Amplification0.1%) 5%/10%/15%, 1st Hit Damage 30/40/50/60/70(+Attack Power 25%) 30/40/50/60/70, 2nd Hit Damage 20/25/30/35/40(+Attack Power 15%) 20/25/30/35/40, Damage 20/40/60/80/100(+Attack Power 30%) 20/40/60/80/100, Total Damage 136/192/248/304/360(+Attack Power 240%)(+Skill Amplification80%) 136/192/248/304/360, Initial Vision Range Reduction 20%(+Skill Amplification40%) 20%, Vision Range Reduction per Hit 3/3.3/3.6/3.9/4.2% , Damage 20/40/60/80/100(+Attack Power 30%) , Self Cast Damage 50/125/200(+Max HP 5%) 70/150/230, Self Cast Shield 200/325/450(+Skill Amplification100%)(lost HP 10%) 200/325/450, Ally Cast Damage 50/125/200(+Max HP 5%) 70/150/230, Ally Cast Shield 200/325/450(+Skill Amplification100%)(+ Targets lost HP 15%) 200/325/450, Damage 20/40/60(+Attack Power 30%)(+Character Level*5) , 1st Hit Damage 20/35/50/65/80(+Attack Power 25%) , 2nd Hit Damage 40/60/80/100/120(+Attack Power 40%) , Damage 30/50/70/90/110(+Attack Power 35%) , Damage 40/70/100/130/160(+Attack Power 70%) , Glacial Field Damage 75/150/225(+Attack Power 20%) , Damage 18/36/54/72/90(+Attack Power 15%) , Extra Damage for hitting both hits 22/44/66/88/110(+Attack Power 40%) 22/44/66/88/110, Damage 60/110/160/210/260(+Attack Power 75%) 60/110/160/210/260, Dove Damage 120/175/230(+Attack Power 45%) 120/175/230, Hat Damage 180/240/300(+Attack Power 75%) 180/240/300, Shield 30/65/100(+Attack Power 30%) 30/65/100, Damage 60/90/120/150/180(+Skill Amplification70%) 60/90/120/150/180, Enhanced Damage 90/135/180/225/270(+Skill Amplification120%) 90/135/180/225/270, Damage 50/80/110/140/170(+Attack Power 30%) 50/80/110/140/170, Damage 160/220/280(Attack Power 35%) 160/220/280, Heal per second 32/64/96(+Attack Power 40%) 32/64/96, Damage 50/75/100/125/150(+Attack Power 50%) 50/75/100/125/150, Damage 150/250/350(+Attack Power 45%) 150/250/350(+Attack Power 50%), Damage 60/100/140/180/220(+Attack Power 50%) 60/100/140/180/220, Damage 250/375/500(+Attack Power 175%) 250/375/500, Damage 30/60/90(+Attack Power 35%) Damage 30/60/90, 1st Hit Damage 25/45/65/85/105(+Attack Power 25%) 25/45/65/85/105, 2nd Hit Damage 50/80/110/140/170(+Attack Power 45%) 50/80/110/140/170, 1st Hit Damage 35/65/95/125/155(+Attack Power 50%) 35/65/95/125/155, 2nd Hit Damage 50/90/130/170/210(+Attack Power 50%) 50/90/130/170/210, DOT Total Damage 40/75/110/145/180(+Attack Power 50%) 40/75/110/145/180, Damage 10/22/34(+Skill Amplification5%) 10/22/34, 5 Stack Damage 20/70/120(+Attack Power 30%) 20/70/120, Damage 80/130/180/230/280(+Attack Power 50%) 80/130/180/230/280, Damage 90/120/150/180/210(+Attack Power 45%) 90/120/150/180/210, Cyclone Damage per Second 50/70/90 50/70/90, Damage 10/20/30(+Attack Power 20%) 10/20/30(+Attack Power 5%), Damage 50/95/140/185/230(+Attack Power 50%) 50/95/140/185/230, Eye of Azrael Extra Damage 80/135/190/245/300(+Attack Power 50%) 80/135/190/245/300, Damage 20/40/60/80/100(+Attack Power 30%)(+Skill Amplification50%) 20/40/60/80/100(+Attack Power 5%), Damage 60/90/120/150/180(+Attack Power 50%) 60/90/120/150/180, Initial Chakram Damage 60/100/140(+Attack Power 65%) 60/100/140, Chakram Damage 40/75/110(+Attack Power 50%) 40/75/110, 1st Hit Damage 25/50/75/100/125(+Attack Power 35%) 25/50/75/100/125, 2nd Hit Damage 25/50/75/100/125(+Attack Power 65%) 25/50/75/100/125, HP Recovery 10/17/24/31/38(+Attack Power 8%) 10/17/24/31/38(+Attack Power 8%), Damage 50/100/150/200/250(+Attack Power 30/40/50/60/70%) 50/100/150/200/250, Min Damage 100/225/350(+Attack Power 70%) 100/225/350, Max Damage 250/375/500(+Attack Power 100%) 250/375/500, Damage 28/40/52/64/76(+Attack Power 25%) , Summon Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150, Recast Damage 50/75/100/125/150(+Attack Power 25%) 50/75/100/125/150, Damage 8/16/24/32/40(+Skill Amplification 130%) , Ol!

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